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a nervous short 14 brown boy with colorful clothing who is a human
A funny radish vegetable toad sitting in a modern room chair.
Melissa Gilbers as Laura Ingalls from Little House on Prairie
90's disney's 2d aladdin style comic black background and panels of 
Panel 1 a curvy figure two headed woman with brown hair and black striped haired ponytail and with green skin barefoot with green and white striped harem pants and pink and white striped bra marching towards viewer. 
Panel 2 then the curvy figure two headed woman with brown hair  black striped haired ponytail and with green skin barefoot with green and white striped harem pants and pink and white striped bra both looked at each other while marching towards the viewer.
Panel 3 then the curvy figure two headed woman with brown black striped haired ponytail and with green skin barefoot with green and white striped harem pants and pink and white striped bra gives kisses towards viewer. 
Panel 4 then the curvy figure two headed woman with  brown hair and l black striped haired ponytail and with green skin barefoot with green and white striped harem pants and pink and white striped bra kissing the viewer while marching. 
Panel 5 then the curvy figure two headed woman with brown hair black striped haired ponytail and with green skin barefoot with green and white striped harem pants and pink and white striped bra turns around and turns around and revealing to the viewer a yellow triangle shaped stitch patch was on the middle of her butt of her green and white striped harem pants. 
Panel 6 then curvy figure two headed woman with brown hair and black striped haired ponytail and with green skin barefoot with green and white striped harem pants and pink and white striped bra shakes her butt with the yellow triangle shaped Stitch patch on her big butt.
Cool 90s aesthetic grainy very close up very zoomed in photo of a 12 year old very tan blonde boy’s ear, whole ear is stretching into a the shape of a pair of boy lips
Fnf Gf with her leg behind her head.
Make a photo of a rich, spoilt 11 year old girl
Finnish girl, brunette, curly hair
Create an original female character in a vibrant, cartoon style, designed as a professional concept art reference sheet. Include multiple angles: front, back, and 3/4 views, as well as expressive poses showing movement and emotion. Present clean, crisp linework with polished shading and vibrant colors, ensuring each part of the character’s design is clearly visible. Include close-ups of key details such as clothing patterns, accessories, and hair, while keeping proportions stylized but consistent. The composition should resemble a high-quality character reference sheet used in animation or game design, with neat annotations or visual notes showing design elements, color palette swatches, and small accessory details. Lighting should be soft and even to showcase the design clearly, and the overall layout should feel professional, organized, and visually appealing, female, blonde blue and golden translucide extremely glowing hair, wavy long hair, school uniform. Pale skin, tall and slim, elegant tied hair with Braids, sword
sami people and native amaricans having a laugh togheter
Create a professional esports Twitch profile logo for the username "MakBeefy" in a hyper-detailed cyberpunk style. Center the text "MakBeefy" in massive, jagged metallic letters with a chrome finish and glowing neon pink outlines—make "Mak" extra thick and blocky like forged steel, while "Beefy" has ripped muscle vein textures and subtle flexing bicep silhouettes integrated into the B and Y letters. Add dynamic energy with faint motion blur and electricity crackling around the edges. Background is pure black with scattered static noise pixels, horizontal glitch scanlines slicing through the text, and a faint Matrix-style green digital rain code falling diagonally behind it. Include a minimalist icon: a clenched fist crushing a pixelated controller, positioned to the left of the name in matching neon pink. Use a square 1:1 aspect ratio, ultra-high contrast for small avatar use, esports-ready sharpness, no gradients or softness—pure aggressive power. Render in 4K resolution with volumetric lighting and lens flare on the highlights for maximum pop on dark Twitch overlays.
90's disney's 2d aladdin style comic black background and panels of 
panel 1 Harley Quinn with light black and red striped harem pants and bra and black and red curved slippers with both hand palms place together and hiding the bottom of her mouth with a light black and red striped veil wrapped around her arms and shoulders. 
panel 2 she danced with light black and red striped harem pants with light black and red striped bra and red and black curved slippers and with light black and red striped veil wrapped around her arms and shoulders and raising legs and bounced up and down her belly and shook her hips left and right. 
panel 3 as Harley Quinn with light black and red striped harem pants and bra and red and black curved slippers and with red and light black striped veil wrapped around her shoulders and arms and spreading her arms, happily revealing her face to the viewer and giving a smile as she shook her belly left and right. 
Panel 4 Harley Quinn with light black and red striped harem pants and bra and black and red curved slippers and with light black and red striped veil wrapped around her shoulders and arms has started to fading away , except her belly, which is bouncing around and growing. 
Panel 5 then the ball transforms into the fading in belly of Giant red haired giganta barefoot with dark yellow spotted yellow harem pants and bra and dark yellow spotted yellow veil wrapped around her arms and shoulders with her swaying her hips. 
Panel 6 red haired giganta barefoot with dark yellow spotted yellow harem pants and bra and dark yellow spotted yellow veil wrapped around her arms and shoulders then she is flexing her muscled arms
A laughable, puzzled animal toad in woolen, multicoloured winter clothings with woolen winter cap. Hyperrealistic art style.
Create a “goals card” as in football, baseball, etc. with this information:
ROY MORLET
•Mobile: (+86) 139 1729 2470 •morletroy01@yahoo.com •Shanghai, China
PROJECT MANAGEMENT / STUDIO ENGINEERING / PRODUCT
DEVELOPMENT ENGINEERING
Leading Projects and managing programs to develop products, with 20+ years of experience in the automotive
world, in both the Engineering and Manufacturing field; working with multifunctional and international teams to
get the best products, on time and of the best quality.
OBJECTIVE
To fulfill a role as a leader of a group of people, coaching and transmitting my knowledge to the team, eager to
develop and grow in the company, with the chance to acquire knowledge and experience as well, always
giving my best.
EMPLOYMENT HISTORY
NIO (China) May. 2022 – Present Lead Studio Engineer (ONVO/乐道)
Tasks:
• Lead the SE team in Shanghai Design Studio for Exterior & Interior for ALPS projects.
• Support from the sketch phase through the entire Design process including final surface release.
• Work closely with the Design team and other departments to manage upcoming issues and escalating
unresolved issues.
• Ensure packaging standards and legal requirements are respected.
• Responsible for liaising with the Vehicle Engineering team to communicate Design intent and
negotiate solutions to support Design intent.
• Responsible to release Design data to Vehicle Integration and Vehicle Engineering teams.
• Validate criteria or technical inputs prior to transfer to Design and CAS teams.
• Responsible to assess different styling themes, technical issues, manufacturing processes,
benchmark studies and proposals for solutions considering all requirements (legal, safety,
ergonomics, aero, etc.).
• Understand criteria and limitations, such as Architecture and/or Carryover parts strategies, describing
requirements to Design team.
Molb Engineering Services (China) Apr. 2020 – May. 2022 Senior Studio Engineer
Tasks:
• Responsible for Exterior & Interior technical inputs (depending on the project), integrating all
requirements (legal, safety, ergonomics, aero, etc.). Understanding technical inputs and limitations,
such as Architecture and/or Carryover parts strategies, describing Engineering and legal
requirements to Design.
• Represent the voice of Design, communicating Design intents and needs within Engineering.
• Generate and benchmark solutions for technical challenging areas (e.g. Benchmark EV Architectures
explaining to the team “what need to happen” to have a lower Cowl point, lower hood, bigger frunk,
bigger tire OD, etc.).
• Involvement projects: Geely > E171 (EV Sedan), FS12 (Hybrid Sedan), GH11 (EV Small Hatchback).
Smart (Daimler + Geely) > HC11 (EV Sedan Cross all variants) and HX11 (EV SUV performance
variant).
• Conduct weekly meetings to check and follow up issues with the team.
GEELY Auto (China) Aug. 2017 – May. 2019 Vehicle Integration Manager NEV (PMA) /
Senior Studio Engineer
Tasks:
• Manage Vehicle Integration issues of 3 NEV platforms (2 brands and 5 top hats) Liaison between
multiple areas and departments, such as, Design Studio, CEVT, Architecture, Engineering, Program
management, PPL, Quality, NPDS, ME, etc. (e.g. (DC1e) ZEEKR 01 development.).
• Responsible for integration technical inputs (Interior, Exterior, Body, Chassis, HVAC, Powertrain, EE,
UX or HMI), working closely with 2 Design Studios (Sweden and Shanghai) and Engineering
(Hangzhou Bay GRI) teams.
• Coach the Architecture and Advance Chinese Engineering teams to understand the product definition,
create feasible proposals and solve issues.
• Coordinate work with Design Studio and Engineering teams, following the timing and achieving
milestones.
• Plan and conduct reviews to check the progress and achievements for targets (mass, ergonomics,
aerodynamics, etc.).
• Analyze the workload and define the resources required for completion of projects and allocate
resources accordingly.
• Gather and report the feasibility checks and technical issues status.
• Manage multidiscipline team meetings (audio and video conference) to sort out issues.
• Cascade the information and directions from Upper Management within Design Studio, Architecture
and Engineering teams.
Morlet Solutions Ltd. (China) Dec. 2012 – Jul. 2017 Managing Director
Tasks:
• Provide Integral Engineering Management Consulting services, on demand, using all the ‘’know how’’
and experience acquired during the years (Focus mainly in Design, Development, Lean
Manufacturing, Quality, Cost Optimization and Problem Solving).
• Offer different kind of services, such as:
o Diagnostic
o Organization
o Methods & Processes
o Coaching & Assessment
o Problem Solving
o Project Management
o Product Development
o Training
o Cost Optimization
Accomplishments:
• Satisfied customers from multiple industries, such as: Adhesives manufacturer, Automotive OEMs,
Aeronautical workshop, Kick Scooter start-up, Advance Electronics developer, EV main components
manufacturer, Plywood Machinery manufacturer, etc.
SINO Engineering Shanghai (China) Dec. 2011 – May. 2015 Interiors Launch Manager /
Senior Product Development Engineer / DtV Leader
Tasks:
• Lead (Hatchback) Interiors Engineering (Develop processes and standards, manage an small team of
3 local engineers, propose new technologies and materials usage, manage suppliers, write CR’s,
create specs, data sheets, check packaging feasibility, analyze draft angles, use design best
practices, apply DFM and DFA, create, review and update DFMEAs, NVH proposals, etc. for
hatchback unique parts). (December 2011 – May 2015).
• Responsible Product Development engineer of Steering wheels, Safety belts and Airbags for sedan,
hatchback and SUV vehicles and DtV activities for Interior and Exterior trim (April 2013 – December
2013).
• Lead DtV activities (Cost optimization from the whole vehicle. Known as VAVE), Costs and content
optimization workshops, brainstorming sessions, estimate budget and planning for next activities, etc.
(April 2012 – April 2013).
• Provide engineering solutions to a new Chinese JV OEM (Qoros Auto).
EDAG Shanghai (China) Jun. 2011 – Dec. 2011 Senior Design Engineer
Tasks:
• Lead Engineer for Scarpar (Electric ATV skateboard) project and assembly.
• Interiors Lead Engineer for Emporia EV project using new materials.
Accomplishments:
• Lead Scarpar construction for NEAS (New Energy Auto Show) in Shanghai International Expo.
• Assess and create criteria for Interiors on the Emporia Electric Vehicle project.
Ford Motor Company (México) Nov. 2009 – Jun. 2011 Product Development Engineer
Tasks:
• CD4.2 Floor Console (2014 / 2015 Edge, S-Max, Galaxy and MKX) under development.
• Provide and follow up Body Interior Cost & Weight Reduction Ideas to achieve savings target per
vehicle and per calendar year (CD3 "Fusion" & "MKZ" and B299N "Fiesta").
• Analyze feasibility for Body Interior Cost Reduction Ideas.
• Achieve on time Body Interior Cost Reduction Ideas implementation (According to the program
milestones).
• Hands on the Teardown events (Scion XD, Nissan Versa, Lincoln MKZ & Chevrolet Spark), as
benchmarking task, to analyze vehicles technology.
• Disable Pyrotechnic Devices from teardown events (Airbag inflators and seatbelt pretensioners).
• Analyze and detect Body Interior root causes from guarantee issues on current models.
• Solve Body Interior issues from current vehicle models with supplier’s and buyer's help.
• Track tests.
Accomplishments:
• Achieve Body Interior savings target and implement Body Interior Cost Reduction Ideas on time,
contributing with $40 USD savings, approximately, per vehicle. (Yearly vehicles volume of 200,000
units for CD3).
• Creation of the global "Pyrotechnic Devices Disabling Procedure" with Dearborn Benchmarking
Center collaboration, receiving recognition from the Safety Process Board.
Schaeffler Group de México Dec. 2008 – Nov. 2009 Group Leader
Tasks:
• Production management (Assembly).
• Process & Production Flow analysis (Turning, Heat treatment, Grinding, Honing, Washing and
Assembly).
• Personnel management (More than 80 people in 3 shifts and 5 supervisors).
• Supervise the assembly process closely when PPAP approval parts, from different customers, are
needed.
• Solve issues to reduce scrap and increase productivity.
• Fit for Quality member in charge of S.W.O.T. (Strengths, Weaknesses, Opportunities and Threats).
Focusing on Quality improvement, Cost reduction & Stock optimization. Control Plans Development.
• Participate on KAIZEN workshops.
• Train people on Lean Manufacturing disciplines.
Accomplishments:
• Wheel bearing lines transfer from Canada to Irapuato on time and with less resources as expected.
• Creating a better work environment, my team could improve productivity in 30%, reduce scrap in 50%
and implement Lean Manufacturing disciplines (5S's, KAIZEN workshops, etc.).
• Creation of "Schaeffleringo" (Schaeffler Irapuato plant’s pet) for campaigns to reduce scrap.
Well Innovation (Norway) Sep. 2008 – Nov. 2008 Design Engineer (Temporal project)
Tasks:
• Design parts and update drawings.
• Solve technical issues.
• Secretary of the Welfare Committee.
Accomplishments:
• Provide coiled wire protection solution for Stroker I, participate in EHP project and create Basic
Concepts Oil and Gas Equipment manual for the novices (as me).
General Motors de México Feb. 2000 – Sep. 2008 Senior Project – Designing Engineer
Tasks:
• Project management (Core Engineer for Consoles and Overhead Systems).
• Design, Develop, Release and Update drawings for vehicle interior parts mainly (Headliners,
Consoles, IPs, Seats, Steering wheels, Airbags & Safety belts, Garnishes, Soft trim and Fascias).
• Track validation tests.
• Find root causes and solve issues.
• Provide cost reduction ideas.
Accomplishments:
• MY 2007 GMT 900 Launch (Suburban, Avalanche & Escalade EST) at Silao, Gto., as Interior Launch
Liaison for 8 months on Special Assignment.
• MY 2004 C2 Steering wheel Launch with "0" issues (design, assembly or validation).
• Design / release rear fascia >PP< (Cavalier & Sunfire), front seats (Cavalier & Sunfire), side airbags
(Cavalier & Sunfire), steering wheels >PU< (Cavalier, Sunfire & C2), driver and passenger airbags
(Cavalier & Sunfire), ip >PP+ABS< (G-Van), consoles >PP+ABS< (G-Van & H2), headliners >PU<
(G-Van), garnishes >PP< (G-Van) and seatbelts (Cadillac SRX and Saab 9-4x).
Smurfit, Cartón y Papel de México Apr. 1999 – Dec. 1999 Production Superintendent
Tasks:
• Production design and programming for Cardboard Tubes and Cores.
• Cardboard Tubes and Cores Process & Production Flow diagrams creation.
• Motion & Time studies.
• Personnel management (Only 18 people in 2 shifts).
• Reduce scrap and increase productivity.
• Layout optimization.
Accomplishments:
• Cardboard Tubes and Cores Production record for 3 consecutive months.
EDUCATION
1994 – 1997 Universidad del Valle de México (Campus Edo. de Méx.)
• Bachelor of Industrial Engineering (Titled)
LANGUAGES
• Spanish 100%
• English 95%
• Chinese (Mandarin) 10%
MAIN SKILLS
• Creative, assertive, disciplined, perfectionist and honest.
TECHNICAL PROFICIENCIES
• Blender Basics
• Onshape
• Unigraphics NX3
• CATIA V5 & V6
• SolidWorks Basics
• Microsoft Office
• VisMockup
• TCE
• CAE Fundamentals
• Robustness Process
• 6 Sigma (Not certified)
• DMAIC
• DOE
• Design Challenge
• DFMEA / PFMEA
• DFM (Design for Manufacturing)
• DFA (Design for Assembly)
• GD&T Fundamentals
• DVP&R
• GPDS
• GVDP
• APQP-PPAP
• Problem solving Tools (8 Disciplines, Is/Is
not Analysis, Pareto Analysis, 5 Why &
Ishikawa or Fishbone Diagram)
• 7 Diamonds Process
• 8D’s
• SPC (Statistical Process Control)
• PDCA (Deming Cycle)
• OEE (Overall Efficiency Equipment)
• SMED (Single Minute Exchange of Die)
• Run @ Rate
• 5S's
• KAIZEN
• Poka Yoke
• VSM (Value Stream Mapping)
• Lean Manufacturing
• 7 Wastes
• Smart Manufacturing
• Industry 4.0
• Automotive Plastics Seminar by SAE
• Colorimetry Basics
• EV Certified Installer (EV Main
Components Integrator)
PERSONAL INFORMATION
• Marital status: Married • Nationality: Mexican • Date of Birth (DOB): August 16th, 1974
• Age: 50 years old • Place of Birth: Mexico City, Mexico • Relocation Availability
• Mexican & Chinese Driver Licenses
Goretzka play game on apple phone and Vanessa play game on apple phone at the backyard
A Mack Doodlebug Bus in Town, EK (A Town That Looks Like Any Japanese, Canadian, Australian, New Zealander, and American Towns) (1949)
Goretzka play game on apple phone and Vanessa play game on apple phone at the nightclub
Green duckling, pink duckling are following and walking with mother duck.
something related with Minecraft
a 27 year old and a 2 year old

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